Ranger
Marking Shot
- Class skillsRanger
- TypeActive skill
- ID14090000
N — damage or healing: the game calculates it from your character stats.
Skill variants
Only the differences from the main description are shown.
- Marking ShotID 14090010
Precision: Increases Critical Hit by 300 and Perfect Chance by 5%
- Marking ShotID 14090020
Has a 30% chance to inflict Knock Back.
- Marking ShotID 14090030
Moves the caster in the input direction and grants Precision for 15s.
- Marking ShotID 14090040
Can be used up to 2 consecutive times.
- Marking ShotID 14090050
Ignores Block and Evasion and lands as a Critical Hit.
- Marking ShotID 14090120
Has a 30% chance to inflict Knock Back.
Precision: Increases Critical Hit by 300 and Perfect Chance by 5%
- Marking ShotID 14090130
Moves the caster in the input direction and grants Precision for 15s.
Precision: Increases Critical Hit by 300 and Perfect Chance by 5%
- Marking ShotID 14090140
Can be used up to 2 consecutive times.
Precision: Increases Critical Hit by 300 and Perfect Chance by 5%
- Marking ShotID 14090150
Ignores Block and Evasion and lands as a Critical Hit.
Precision: Increases Critical Hit by 300 and Perfect Chance by 5%
- Marking ShotID 14090230
Has a 30% chance to inflict Knock Back.
Moves the caster in the input direction and grants Precision for 15s.
- Marking ShotID 14090240
Has a 30% chance to inflict Knock Back.
Can be used up to 2 consecutive times.
- Marking ShotID 14090250
Has a 30% chance to inflict Knock Back.
Ignores Block and Evasion and lands as a Critical Hit.
- Marking ShotID 14090340
Moves the caster in the input direction and grants Precision for 15s.
Can be used up to 2 consecutive times.
- Marking ShotID 14090350
Moves the caster in the input direction and grants Precision for 15s.
Ignores Block and Evasion and lands as a Critical Hit.
- Marking ShotID 14090450
Ignores Block and Evasion and lands as a Critical Hit.
Can be used up to 2 consecutive times.
- Marking ShotID 14091230
Has a 30% chance to inflict Knock Back.
Moves the caster in the input direction and grants Precision for 15s.
Precision: Increases Critical Hit by 300 and Perfect Chance by 5%
- Marking ShotID 14091240
Has a 30% chance to inflict Knock Back.
Can be used up to 2 consecutive times.
Precision: Increases Critical Hit by 300 and Perfect Chance by 5%
- Marking ShotID 14091250
Has a 30% chance to inflict Knock Back.
Ignores Block and Evasion and lands as a Critical Hit.
Precision: Increases Critical Hit by 300 and Perfect Chance by 5%
- Marking ShotID 14091340
Moves the caster in the input direction and grants Precision for 15s.
Can be used up to 2 consecutive times.
Precision: Increases Critical Hit by 300 and Perfect Chance by 5%
- Marking ShotID 14091350
Moves the caster in the input direction and grants Precision for 15s.
Ignores Block and Evasion and lands as a Critical Hit.
Precision: Increases Critical Hit by 300 and Perfect Chance by 5%
- Marking ShotID 14091450
Ignores Block and Evasion and lands as a Critical Hit.
Can be used up to 2 consecutive times.
Precision: Increases Critical Hit by 300 and Perfect Chance by 5%
- Marking ShotID 14092340
Has a 30% chance to inflict Knock Back.
Moves the caster in the input direction and grants Precision for 15s.
Can be used up to 2 consecutive times.
- Marking ShotID 14092350
Has a 30% chance to inflict Knock Back.
Moves the caster in the input direction and grants Precision for 15s.
Ignores Block and Evasion and lands as a Critical Hit.
- Marking ShotID 14092450
Has a 30% chance to inflict Knock Back.
Ignores Block and Evasion and lands as a Critical Hit.
Can be used up to 2 consecutive times.