Templar
Debilitating Smash
- Class skillsTemplar
- TypeActive skill
- ID12270000
N — damage or healing: the game calculates it from your character stats.
Skill variants
Only the differences from the main description are shown.
- Debilitating SmashID 12270010
Has a 30% chance to inflict Stun for 3s.
100% chance to inflict Stun on NPC targets.
- Debilitating SmashID 12270020
Deals N damage to up to 4 enemies within 4m and inflicts Debilitate for 8s on Block.
- Debilitating SmashID 12270030
Debilitate: Reduces Defense by 25% and Incoming Heal and Potion Recovery by 60%
Incoming Heal reduction from [Drill Dart], [Debilitating Smash], and [Firestorm] does not stack.
- Debilitating SmashID 12270040
Ignores Block and Evasion and lands as Multi-Hit.
- Debilitating SmashID 12270050
Has a 25% chance to reset cooldown on Block.
- Debilitating SmashID 12270120
Deals N damage to up to 4 enemies within 4m and inflicts Debilitate for 8s on Block.
Has a 30% chance to inflict Stun for 3s.
100% chance to inflict Stun on NPC targets.
- Debilitating SmashID 12270130
Has a 30% chance to inflict Stun for 3s.
100% chance to inflict Stun on NPC targets.
Debilitate: Reduces Defense by 25% and Incoming Heal and Potion Recovery by 60%
Incoming Heal reduction from [Drill Dart], [Debilitating Smash], and [Firestorm] does not stack.
- Debilitating SmashID 12270140
Has a 30% chance to inflict Stun for 3s.
Ignores Block and Evasion and lands as Multi-Hit.
100% chance to inflict Stun on NPC targets.
- Debilitating SmashID 12270150
Has a 30% chance to inflict Stun for 3s.
Has a 25% chance to reset cooldown on Block.
100% chance to inflict Stun on NPC targets.
- Debilitating SmashID 12270230
Deals N damage to up to 4 enemies within 4m and inflicts Debilitate for 8s on Block.
Debilitate: Reduces Defense by 25% and Incoming Heal and Potion Recovery by 60%
Incoming Heal reduction from [Drill Dart], [Debilitating Smash], and [Firestorm] does not stack.
- Debilitating SmashID 12270240
Deals N damage to up to 4 enemies within 4m and inflicts Debilitate for 8s on Block.
Ignores Block and Evasion and lands as Multi-Hit.
- Debilitating SmashID 12270250
Deals N damage to up to 4 enemies within 4m and inflicts Debilitate for 8s on Block.
Has a 25% chance to reset cooldown on Block.
- Debilitating SmashID 12270340
Ignores Block and Evasion and lands as Multi-Hit.
Debilitate: Reduces Defense by 25% and Incoming Heal and Potion Recovery by 60%
Incoming Heal reduction from [Drill Dart], [Debilitating Smash], and [Firestorm] does not stack.
- Debilitating SmashID 12270350
Has a 25% chance to reset cooldown on Block.
Debilitate: Reduces Defense by 25% and Incoming Heal and Potion Recovery by 60%
Incoming Heal reduction from [Drill Dart], [Debilitating Smash], and [Firestorm] does not stack.
- Debilitating SmashID 12270450
Ignores Block and Evasion and lands as Multi-Hit.
Has a 25% chance to reset cooldown on Block.
- Debilitating SmashID 12271230
Deals N damage to up to 4 enemies within 4m and inflicts Debilitate for 8s on Block.
Has a 30% chance to inflict Stun for 3s.
100% chance to inflict Stun on NPC targets.
Debilitate: Reduces Defense by 25% and Incoming Heal and Potion Recovery by 60%
Incoming Heal reduction from [Drill Dart], [Debilitating Smash], and [Firestorm] does not stack.
- Debilitating SmashID 12271240
Deals N damage to up to 4 enemies within 4m and inflicts Debilitate for 8s on Block.
Has a 30% chance to inflict Stun for 3s.
Ignores Block and Evasion and lands as Multi-Hit.
100% chance to inflict Stun on NPC targets.
- Debilitating SmashID 12271250
Deals N damage to up to 4 enemies within 4m and inflicts Debilitate for 8s on Block.
Has a 30% chance to inflict Stun for 3s.
Has a 25% chance to reset cooldown on Block.
100% chance to inflict Stun on NPC targets.
- Debilitating SmashID 12271340
Has a 30% chance to inflict Stun for 3s.
Ignores Block and Evasion and lands as Multi-Hit.
100% chance to inflict Stun on NPC targets.
Debilitate: Reduces Defense by 25% and Incoming Heal and Potion Recovery by 60%
Incoming Heal reduction from [Drill Dart], [Debilitating Smash], and [Firestorm] does not stack.
- Debilitating SmashID 12271350
Has a 30% chance to inflict Stun for 3s.
Has a 25% chance to reset cooldown on Block.
100% chance to inflict Stun on NPC targets.
Debilitate: Reduces Defense by 25% and Incoming Heal and Potion Recovery by 60%
Incoming Heal reduction from [Drill Dart], [Debilitating Smash], and [Firestorm] does not stack.
- Debilitating SmashID 12271450
Has a 30% chance to inflict Stun for 3s.
Ignores Block and Evasion and lands as Multi-Hit.
Has a 25% chance to reset cooldown on Block.
100% chance to inflict Stun on NPC targets.
- Debilitating SmashID 12272340
Deals N damage to up to 4 enemies within 4m and inflicts Debilitate for 8s on Block.
Ignores Block and Evasion and lands as Multi-Hit.
Debilitate: Reduces Defense by 25% and Incoming Heal and Potion Recovery by 60%
Incoming Heal reduction from [Drill Dart], [Debilitating Smash], and [Firestorm] does not stack.
- Debilitating SmashID 12272350
Deals N damage to up to 4 enemies within 4m and inflicts Debilitate for 8s on Block.
Has a 25% chance to reset cooldown on Block.
Debilitate: Reduces Defense by 25% and Incoming Heal and Potion Recovery by 60%
Incoming Heal reduction from [Drill Dart], [Debilitating Smash], and [Firestorm] does not stack.
- Debilitating SmashID 12272450
Deals N damage to up to 4 enemies within 4m and inflicts Debilitate for 8s on Block.
Ignores Block and Evasion and lands as Multi-Hit.
Has a 25% chance to reset cooldown on Block.